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    • Exclusive: Ubisoft revamps editorial team to make its games more unique ...
      • A key goal of the editorial team’s restructuring is to make Ubisoft’s software line-up more varied, sources told VGC. In the past Ubisoft has been accused of including similar features in too many of its games and CEO Yves Guillemot said in October it would make more of an effort to differentiate them.
      www.videogameschronicle.com/news/ubisoft-revamps-editorial-team/
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    News

    By Emma Boyle

    last updated 20 January 2020

    Canning the cookie cutter

    (Image credit: Ubisoft)

    Following a spate of delays and underwhelming 2019 sales figures for key titles like The Division 2 and Ghost Recon Breakpoint, Ubisoft is reportedly planning to restructure its editorial team and, by extension, shake up its games. 

    As a result, Ubisoft is planning to expand and restructure its editorial team, telling VGC, “We are reinforcing our editorial team to be more agile and better accompany our development teams around the world as they create the best gaming experiences for players.”

    According to VGC’s sources, Ubisoft’s chief creative officer, Serge Hascoet, will still lead the editorial team overall. However, there will be an additional group vice presidents, each leading their own franchises with more autonomy and freedom to make decisions.

    The hope is that this will result in more variation between Ubisoft’s games which have increasingly faced accusations of being formulaic and overly similar; following Ghost Recon Breakpoint’s disappointing performance, CEO Yves Guillemot himself said that the game “did not come in with enough differentiation factors, which prevented the game’s intrinsic qualities from standing out.” 

    Overall, it looks like Ubisoft is listening to players and gearing up to make some big changes ahead of the launch of the next generation. The impact of this new approach could be seen quite quickly, with VGC reporting that at least one title that was far into its development has now been cancelled while other games still in development have been altered "with the intention of making them more distinct". Hopefully we’ll see more novelty in the titles Ubisoft brings to PS5 and Xbox Series X. 

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  2. After a period of upheaval, Ubisoft's editorial division is on a mission to ensure its upcoming games are well-made, relevant, and diverse. You’ve probably familiar with video game...

    • Rebekah Valentine
  3. 2020年1月18日 · In a formal statement, a Ubisoft spokesperson told VGC: "We are reinforcing our editorial team to be more agile and better accompany our development teams around the world as they...

  4. For two decades the creative direction of Ubisoft’s games and IPs has been overseen by the editorial team, a Paris-based group of around 100 designers and producers who advise on everything from game design to script writing.

  5. 2020年1月19日 · As VGC reports, Ubisoft is now revamping its creative team in an attempt to improve the sales performance of its games. The editorial team, which was previously based in Paris and consisted of over 100 creatives, will be expanded.

  6. 2020年1月18日 · In an attempt to fix an arguably tired formula of sneakin', climbin' and stabbin', Ubisoft are revamping their editorial team to give their catalogue a shake-up. According to a report by Video Games Chronicle, a poor 2019 has led Ubisoft to rethink how they handle their catalogue of open-world romps.